fx: add simple resizable array data structure

This commit is contained in:
2026-05-05 12:38:12 +01:00
parent 9937546452
commit 2966934cd8
2 changed files with 429 additions and 0 deletions
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#ifndef FX_VECTOR_H_
#define FX_VECTOR_H_
#include <fx/misc.h>
#include <fx/status.h>
#include <stddef.h>
typedef struct fx_vector_ops {
fx_status (*v_copy)(void *, const void *, size_t);
fx_status (*v_move)(void *, void *, size_t);
fx_status (*v_destroy)(void *);
} fx_vector_ops;
#define FX_VECTOR_DEFINE(type, name) \
struct { \
size_t count; \
size_t max; \
type *items; \
} name = {0}
#define FX_VECTOR_DECLARE(type, name) \
struct { \
size_t count; \
size_t max; \
type *items; \
} name
#define FX_VECTOR_ITEM(name, index) name.items[index]
#define FX_VECTOR_ITEM_PTR(name, index) &name.items[index]
#define FX_VECTOR_COUNT(name) name.count
#define FX_VECTOR_MAX(name) name.max
/* use this macros in your function prototype, to allow the function to accept
* a reference to a vector as a parameter */
#define FX_VECTOR_REF_PARAM(type, name) \
type **name, size_t *name##_count, size_t *name##_max
/* use this macro to pass a reference to a vector as a parameter to a function
* whose prototype uses FX_VECTOR_REF_PARAM */
#define FX_VECTOR_REF(name) &(name.items), &(name.count), &(name.max)
/* use this macro to forward your reference to a vector (which you got via
* FX_VECTOR_REF_PARAM in your function prototype), to another function whose
* prototype also uses FX_VECTOR_REF_PARAM */
#define FX_VECTOR_REF2(name) name, name##_count, name##_max
/* use these functions if you're accessing a vector directly. */
#define fx_vector_push_back(vector, ptr, ops) \
__fx_vector_push_back( \
(void **)&(vector.items), \
ptr, \
sizeof *ptr, \
&(vector.count), \
&(vector.max), \
ops)
#define fx_vector_pop_back(vector, ops) \
__fx_vector_pop_back( \
(void **)&(vector.items), \
sizeof *vector.items, \
&(vector.count), \
&(vector.max), \
ops)
#define fx_vector_emplace_back(vector, ops) \
__fx_vector_emplace_back( \
(void **)&(vector.items), \
sizeof *vector.items, \
&(vector.count), \
&(vector.max), \
ops)
#define fx_vector_trim(vector, ops) \
__fx_vector_trim( \
(void **)&(vector.items), \
sizeof *vector.items, \
&(vector.count), \
&(vector.max), \
ops)
#define fx_vector_destroy(vector, ops) \
__fx_vector_destroy( \
(void **)&(vector.items), \
sizeof *vector.items, \
&(vector.count), \
&(vector.max), \
ops)
/* use these functions if you're accessing a vector as a reference
* via FX_VECTOR_REF_PARAM. */
#define fx_vector_ref_push_back(vector, ptr, ops) \
__fx_vector_push_back( \
(void **)(vector), \
ptr, \
sizeof *ptr, \
(vector##_count), \
(vector##_max), \
ops)
#define fx_vector_ref_pop_back(vector, ops) \
__fx_vector_pop_back( \
(void **)(vector), \
sizeof **vector, \
(vector##_count), \
(vector##_max), \
ops)
#define fx_vector_ref_emplace_back(vector, ops) \
__fx_vector_emplace_back( \
(void **)(vector), \
sizeof **vector, \
(vector##_count), \
(vector##_max), \
ops)
#define fx_vector_ref_trim(vector, ops) \
__fx_vector_trim( \
(void **)(vector), \
sizeof **vector, \
(vector##_count), \
(vector##_max), \
ops)
#define fx_vector_ref_destroy(vector, ops) \
__fx_vector_destroy( \
(void **)(vector), \
sizeof **vector, \
(vector##_count), \
(vector##_max), \
ops)
#define fx_vector_ref_get_item(vector, index) (*vector)[index]
#define fx_vector_ref_get_item_ptr(vector, index) (&(*vector)[index])
#define fx_vector_ref_get_count(vector) *(vector##_count)
#define fx_vector_ref_get_max(vector) *(vector##_count)
/* don't use these functions */
FX_API int __fx_vector_push_back(
void **vector,
const void *item,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops);
FX_API void __fx_vector_pop_back(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops);
FX_API void *__fx_vector_emplace_back(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops);
FX_API void __fx_vector_trim(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops);
FX_API void __fx_vector_destroy(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops);
#endif
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#include <fx/vector.h>
#include <stdlib.h>
#include <string.h>
#define DEFAULT_CAPACITY 16
struct vector {
void *v_buf;
size_t v_itemsz;
size_t v_count;
size_t v_max;
};
static void vector_wrap(
struct vector *v,
void **vector,
size_t item_size,
size_t *count,
size_t *max)
{
v->v_buf = *vector;
v->v_itemsz = item_size;
v->v_count = *count;
v->v_max = *max;
}
static void vector_unwrap(
struct vector *v,
void **vector,
size_t item_size,
size_t *count,
size_t *max)
{
*vector = v->v_buf;
*count = v->v_count;
*max = v->v_max;
}
static int move_vector_items(
struct vector *v,
void *new_buf,
size_t new_capacity,
const struct fx_vector_ops *ops)
{
size_t items_to_copy = fx_min(size_t, v->v_count, new_capacity);
if (!ops || (!ops->v_copy && !ops->v_move)) {
memcpy(new_buf, v->v_buf, items_to_copy * v->v_itemsz);
return 0;
}
char *src = v->v_buf;
char *dst = new_buf;
for (size_t i = 0; i < items_to_copy; i++) {
if (ops->v_move) {
ops->v_move(dst, src, v->v_itemsz);
} else if (ops->v_copy) {
ops->v_copy(dst, src, v->v_itemsz);
} else {
memcpy(dst, src, v->v_itemsz);
}
src += v->v_itemsz;
dst += v->v_itemsz;
}
return 0;
}
static int trim_excess_items(
struct vector *v,
size_t new_capacity,
const struct fx_vector_ops *ops)
{
size_t to_trim = v->v_count - new_capacity;
size_t start = new_capacity;
char *item = &v->v_buf[start];
for (size_t i = start; i < v->v_count; i++) {
ops->v_destroy(item);
item += v->v_itemsz;
}
return 0;
}
static int vector_resize(
struct vector *v,
size_t new_capacity,
const struct fx_vector_ops *ops)
{
if (v->v_max >= new_capacity) {
return 0;
}
void *new_buf = malloc(new_capacity * v->v_itemsz);
if (!new_buf) {
return -1;
}
move_vector_items(v, new_buf, new_capacity, ops);
if (ops && ops->v_destroy && new_capacity < v->v_count) {
trim_excess_items(v, new_capacity, ops);
}
if (v->v_buf) {
free(v->v_buf);
}
v->v_buf = new_buf;
v->v_max = new_capacity;
if (new_capacity < v->v_count) {
v->v_count = new_capacity;
}
return 0;
}
static int vector_push_back(
struct vector *v,
const void *item,
const struct fx_vector_ops *ops)
{
int err = vector_resize(v, v->v_count + DEFAULT_CAPACITY, ops);
if (err != 0) {
return err;
}
void *dest = (char *)v->v_buf + (v->v_count * v->v_itemsz);
memcpy(dest, item, v->v_itemsz);
v->v_count++;
return 0;
}
static int vector_pop_back(struct vector *v, const struct fx_vector_ops *ops)
{
if (v->v_count > 0) {
v->v_count--;
}
return 0;
}
static void *vector_emplace_back(
struct vector *v,
const struct fx_vector_ops *ops)
{
int err = 0;
if (v->v_count >= v->v_max) {
err = vector_resize(v, v->v_count + DEFAULT_CAPACITY, ops);
}
if (err != 0) {
return NULL;
}
void *dest = (char *)v->v_buf + (v->v_count * v->v_itemsz);
memset(dest, 0x0, v->v_itemsz);
v->v_count++;
return dest;
}
static void vector_destroy_items(
struct vector *v,
const struct fx_vector_ops *ops)
{
for (size_t i = 0; i < v->v_count; i++) {
void *item = (char *)v->v_buf + (i * v->v_itemsz);
ops->v_destroy(item);
}
}
static void vector_trim(struct vector *v, const struct fx_vector_ops *ops)
{
if (v->v_max > v->v_count) {
vector_resize(v, v->v_count, ops);
}
}
static void vector_destroy(struct vector *v, const struct fx_vector_ops *ops)
{
if (ops && ops->v_destroy) {
vector_destroy_items(v, ops);
}
if (v->v_buf) {
free(v->v_buf);
}
v->v_buf = NULL;
v->v_count = 0;
v->v_max = 0;
}
int __fx_vector_push_back(
void **vector,
const void *item,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops)
{
struct vector v = {};
int err = 0;
vector_wrap(&v, vector, item_size, count, max);
err = vector_push_back(&v, item, ops);
vector_unwrap(&v, vector, item_size, count, max);
return err;
}
void __fx_vector_pop_back(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops)
{
struct vector v = {};
vector_wrap(&v, vector, item_size, count, max);
vector_pop_back(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
}
void *__fx_vector_emplace_back(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops)
{
struct vector v = {};
void *p = 0;
vector_wrap(&v, vector, item_size, count, max);
p = vector_emplace_back(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
return p;
}
void __fx_vector_trim(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops)
{
struct vector v = {};
vector_wrap(&v, vector, item_size, count, max);
vector_trim(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
}
void __fx_vector_destroy(
void **vector,
size_t item_size,
size_t *count,
size_t *max,
const struct fx_vector_ops *ops)
{
struct vector v = {};
vector_wrap(&v, vector, item_size, count, max);
vector_destroy(&v, ops);
vector_unwrap(&v, vector, item_size, count, max);
}