meta: replace cmake mono-build system with a custom build co-ordinator

every system component now has its own self-contained build system, and a
seed file describing the component and its build system and dependencies.

a new tool, meadow, collects and uses these seed files to build the
components into a full system. meadow also manages the target system root
and a host prefix where toolchain tools are installed to.

the build system has also been updated to use a new $ARCH-rosetta-gcc
compiler, and the patches files necessary to build it have been
added to toolchain/cross-compiler.
This commit is contained in:
2026-07-19 13:34:32 +01:00
parent 59034be9e6
commit 1ec33767ab
104 changed files with 7111 additions and 257 deletions
+13
View File
@@ -1,3 +1,9 @@
cmake_minimum_required(VERSION 3.31)
project(xpcg C)
find_package(FX REQUIRED COMPONENTS
fx.runtime fx.collections fx.cmdline fx.serial fx.io fx.term)
file(GLOB sources
*.c *.h
backend/c-mpc/*.c backend/c-mpc/*.h)
@@ -5,3 +11,10 @@ file(GLOB sources
add_executable(xpcg ${sources})
target_link_libraries(xpcg FX::Runtime FX::Collections FX::Cmdline FX::Io)
install(TARGETS xpcg)
set_target_properties(
xpcg
PROPERTIES
INSTALL_RPATH
"${CMAKE_INSTALL_RPATH};${CMAKE_INSTALL_PREFIX}/lib")
+17
View File
@@ -0,0 +1,17 @@
[seed]
name = 'xpcg'
[dependency]
no_standard_dependencies = true
seeds = [
'libfx-host',
]
[build]
build_for = 'host'
build_system = 'cmake'
[publish]
path = [ 'install:bin/' ]
# vim: ft=toml