meta: replace cmake mono-build system with a custom build co-ordinator

every system component now has its own self-contained build system, and a
seed file describing the component and its build system and dependencies.

a new tool, meadow, collects and uses these seed files to build the
components into a full system. meadow also manages the target system root
and a host prefix where toolchain tools are installed to.

the build system has also been updated to use a new $ARCH-rosetta-gcc
compiler, and the patches files necessary to build it have been
added to toolchain/cross-compiler.
This commit is contained in:
2026-07-19 13:34:32 +01:00
parent 59034be9e6
commit 1ec33767ab
104 changed files with 7111 additions and 257 deletions
+1
View File
@@ -3,6 +3,7 @@ file(GLOB items *)
set(bshell_interactive 0)
set(bshell_verbose 0)
set(bshell_enable_floating_point 0)
set(bshell_enable_native_commands 0)
foreach(item ${items})
if (NOT IS_DIRECTORY ${item})
+18
View File
@@ -0,0 +1,18 @@
[seed]
name = 'bshell'
[dependency]
seeds = [
'libfx',
]
[build]
build_system = 'cmake'
source_dir = 'programs/bshell'
configure_args = [
'-Dbshell_interactive=FALSE',
'-Dbshell_enable_native_commands=FALSE',
'-Dbshell_enable_floating_point=FALSE',
]
# vim: ft=toml