#include "iterate.h" #include "node.h" static void try_collect_children( struct ivy_ast_node *node, struct ivy_ast_node_iterator *iterator) { struct ivy_ast_try_node *try = (struct ivy_ast_try_node *)node; ast_node_iterator_enqueue_node(iterator, node, try->n_try); fx_queue_entry *entry = fx_queue_first(&try->n_catch); while (entry) { struct ivy_ast_node *catch = fx_unbox(struct ivy_ast_node, entry, n_entry); ast_node_iterator_enqueue_node(iterator, node, catch); entry = fx_queue_next(entry); } if (try->n_finally) { ast_node_iterator_enqueue_node(iterator, node, try->n_finally); } } static void try_catch_collect_children( struct ivy_ast_node *node, struct ivy_ast_node_iterator *iterator) { struct ivy_ast_try_catch_node *catch = (struct ivy_ast_try_catch_node *)node; ast_node_iterator_enqueue_node(iterator, node, catch->n_pattern); ast_node_iterator_enqueue_node(iterator, node, catch->n_block); } struct ast_node_type try_node_ops = { .n_collect_children = try_collect_children, .n_node_size = sizeof(struct ivy_ast_try_node), }; struct ast_node_type try_catch_node_ops = { .n_collect_children = try_catch_collect_children, .n_node_size = sizeof(struct ivy_ast_try_catch_node), };