Files
bshell/bshell.runtime/compile/block.c
T
wash edfb3e24a3 bshell: re-organise build into three separate components
bshell: the front-end binary
bshell.runtime: contains the parser, compiler, and classes needed to run bshell scripts
bshell.core: contains the builtin commandlets and aliases
2026-05-25 10:33:29 +01:00

66 lines
1.5 KiB
C

#include "compile-node.h"
#include <bshell/compile.h>
#include <stdio.h>
static enum bshell_status block_load(
struct compile_ctx *ctx,
struct compile_value *value)
{
bshell_scriptblock_push_instruction(
ctx->c_block,
BSHELL_OPCODE_LDBLOCK,
value->v_pool);
return BSHELL_SUCCESS;
}
static const struct compile_value_type block_type = {
.v_load = block_load,
};
struct compile_result compile_block(
struct compile_ctx *ctx,
struct bshell_ast_node *src)
{
bshell_scriptblock *sub_block = bshell_scriptblock_create();
if (!sub_block) {
return COMPILE_ERR(BSHELL_ERR_NO_MEMORY);
}
enum bshell_status status = bshell_compile(src, sub_block);
if (status != BSHELL_SUCCESS) {
bshell_scriptblock_unref(sub_block);
return COMPILE_ERR(status);
}
fx_value sub_block_value = FX_VALUE_OBJECT(sub_block);
unsigned long slot = bshell_scriptblock_add_pool_value(
ctx->c_block,
&sub_block_value);
fx_value_unset(&sub_block_value);
compile_push_pool_value(ctx, &block_type, slot);
return COMPILE_OK(0);
}
enum bshell_status compile_block_immediate(
struct compile_ctx *ctx,
struct bshell_ast_node *src)
{
enum bshell_status status = BSHELL_SUCCESS;
struct bshell_block_ast_node *block = (struct bshell_block_ast_node *)
src;
fx_queue_entry *cur = fx_queue_first(&block->n_statements);
while (cur && status == BSHELL_SUCCESS) {
struct bshell_ast_node *node = fx_unbox(
struct bshell_ast_node,
cur,
n_entry);
status = compile_node(ctx, node);
cur = fx_queue_next(cur);
}
return status;
}