bshell: re-organise build into three separate components
bshell: the front-end binary bshell.runtime: contains the parser, compiler, and classes needed to run bshell scripts bshell.core: contains the builtin commandlets and aliases
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#ifndef BSHELL_RUNTIME_VAR_MAP_H_
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#define BSHELL_RUNTIME_VAR_MAP_H_
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#include <bshell/runtime/var.h>
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#include <bshell/status.h>
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struct var_map_entry {
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bshell_variable *e_var;
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fx_namemap_entry e_entry;
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};
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struct var_map {
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fx_namemap m_vars;
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};
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extern void var_map_cleanup(struct var_map *map);
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extern enum bshell_status var_map_put(
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struct var_map *map,
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bshell_variable *var);
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extern bshell_variable *var_map_get(struct var_map *map, const char *name);
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#endif
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