bshell: re-organise build into three separate components
bshell: the front-end binary bshell.runtime: contains the parser, compiler, and classes needed to run bshell scripts bshell.core: contains the builtin commandlets and aliases
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@@ -0,0 +1,76 @@
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#include "compile-node.h"
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static struct bshell_ast_iterate_result do_compile_node(
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struct bshell_ast_node *node,
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enum bshell_ast_iteration_type it_type,
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struct bshell_ast_iterator *it,
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struct compile_ctx *ctx)
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{
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if (it_type != BSHELL_AST_ITERATION_POST) {
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int flags = 0;
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switch (node->n_type) {
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case BSHELL_AST_BLOCK:
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break;
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default:
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flags |= BSHELL_AST_ITERATE_ADD_CHILDREN;
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break;
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}
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return BSHELL_AST_ITERATE_OK(flags);
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}
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ctx->c_depth = node->n_it.e_depth;
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struct compile_state *state = compile_get_state(ctx);
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while (state->s_depth >= ctx->c_depth && state->s_depth > 0) {
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compile_pop_state(ctx);
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state = compile_get_state(ctx);
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}
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compile_node_impl impl = NULL;
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if (node->n_type < state->s_type->s_nr_compile_node) {
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impl = state->s_type->s_compile_node[node->n_type];
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}
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if (!impl) {
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impl = state->s_type->s_compile_node_generic;
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}
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if (!impl) {
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return BSHELL_AST_ITERATE_OK(0);
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}
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struct compile_result result = impl(ctx, node);
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unsigned int flags = 0;
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if (result.r_flags & COMPILE_REPEAT_NODE) {
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flags |= BSHELL_AST_ITERATE_REPEAT;
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}
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if (result.r_status == BSHELL_SUCCESS) {
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return BSHELL_AST_ITERATE_OK(flags);
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}
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return BSHELL_AST_ITERATE_ERR(result.r_status);
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}
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enum bshell_status compile_expression(
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struct compile_ctx *ctx,
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struct bshell_ast_node *src)
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{
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compile_push_state(ctx, COMPILE_NORMAL);
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struct bshell_ast_iterator it = {0};
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bshell_ast_node_iterate(
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src,
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&it,
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(bshell_ast_iterator_callback)do_compile_node,
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ctx);
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struct compile_value *result = compile_pop_value(ctx);
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if (result) {
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compile_value_load(ctx, result);
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compile_value_destroy(result);
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}
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return BSHELL_SUCCESS;
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}
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