bshell: re-organise build into three separate components

bshell: the front-end binary
bshell.runtime: contains the parser, compiler, and classes needed to run bshell scripts
bshell.core: contains the builtin commandlets and aliases
This commit is contained in:
2026-05-25 10:33:29 +01:00
parent 58c76a1f57
commit edfb3e24a3
165 changed files with 5173 additions and 4995 deletions
+76
View File
@@ -0,0 +1,76 @@
#include "compile-node.h"
static struct bshell_ast_iterate_result do_compile_node(
struct bshell_ast_node *node,
enum bshell_ast_iteration_type it_type,
struct bshell_ast_iterator *it,
struct compile_ctx *ctx)
{
if (it_type != BSHELL_AST_ITERATION_POST) {
int flags = 0;
switch (node->n_type) {
case BSHELL_AST_BLOCK:
break;
default:
flags |= BSHELL_AST_ITERATE_ADD_CHILDREN;
break;
}
return BSHELL_AST_ITERATE_OK(flags);
}
ctx->c_depth = node->n_it.e_depth;
struct compile_state *state = compile_get_state(ctx);
while (state->s_depth >= ctx->c_depth && state->s_depth > 0) {
compile_pop_state(ctx);
state = compile_get_state(ctx);
}
compile_node_impl impl = NULL;
if (node->n_type < state->s_type->s_nr_compile_node) {
impl = state->s_type->s_compile_node[node->n_type];
}
if (!impl) {
impl = state->s_type->s_compile_node_generic;
}
if (!impl) {
return BSHELL_AST_ITERATE_OK(0);
}
struct compile_result result = impl(ctx, node);
unsigned int flags = 0;
if (result.r_flags & COMPILE_REPEAT_NODE) {
flags |= BSHELL_AST_ITERATE_REPEAT;
}
if (result.r_status == BSHELL_SUCCESS) {
return BSHELL_AST_ITERATE_OK(flags);
}
return BSHELL_AST_ITERATE_ERR(result.r_status);
}
enum bshell_status compile_expression(
struct compile_ctx *ctx,
struct bshell_ast_node *src)
{
compile_push_state(ctx, COMPILE_NORMAL);
struct bshell_ast_iterator it = {0};
bshell_ast_node_iterate(
src,
&it,
(bshell_ast_iterator_callback)do_compile_node,
ctx);
struct compile_value *result = compile_pop_value(ctx);
if (result) {
compile_value_load(ctx, result);
compile_value_destroy(result);
}
return BSHELL_SUCCESS;
}