bshell: re-organise build into three separate components
bshell: the front-end binary bshell.runtime: contains the parser, compiler, and classes needed to run bshell scripts bshell.core: contains the builtin commandlets and aliases
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@@ -0,0 +1,24 @@
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#include <bshell/ast.h>
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static enum bshell_status collect_children(
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struct bshell_ast_node *node,
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struct bshell_ast_iterator *it)
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{
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struct bshell_if_branch_ast_node *if_branch
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= (struct bshell_if_branch_ast_node *)node;
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if (if_branch->n_cond) {
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bshell_ast_iterator_enqueue(it, if_branch->n_cond);
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}
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if (if_branch->n_body) {
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bshell_ast_iterator_enqueue(it, if_branch->n_body);
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}
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return BSHELL_SUCCESS;
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}
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struct bshell_ast_node_definition if_branch_bshell_ast_node = {
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.def_id = BSHELL_AST_IF_BRANCH,
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.def_node_size = sizeof(struct bshell_if_branch_ast_node),
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.def_collect_children = collect_children,
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};
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