bshell: re-organise build into three separate components
bshell: the front-end binary bshell.runtime: contains the parser, compiler, and classes needed to run bshell scripts bshell.core: contains the builtin commandlets and aliases
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#include <fx/macros.h>
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#include <fx/reflection/assembly.h>
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FX_ASSEMBLY_BEGIN(bshell_runtime)
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FX_ASSEMBLY_NAME("bshell.runtime");
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FX_ASSEMBLY_VERSION(0, 1, 0, 0);
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FX_ASSEMBLY_EXPORT_TYPE("bshell.runtime", "command", bshell_command);
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FX_ASSEMBLY_EXPORT_TYPE("bshell.runtime", "alias", bshell_alias);
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// FX_ASSEMBLY_EXPORT_TYPE("bshell.runtime", "function",
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// bshell_function);
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FX_ASSEMBLY_EXPORT_TYPE("bshell.runtime", "cmdlet", bshell_cmdlet);
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FX_ASSEMBLY_EXPORT_TYPE(
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"bshell.runtime",
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"scriptblock",
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bshell_scriptblock);
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FX_ASSEMBLY_END(bshell_runtime)
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