bshell: re-organise build into three separate components

bshell: the front-end binary
bshell.runtime: contains the parser, compiler, and classes needed to run bshell scripts
bshell.core: contains the builtin commandlets and aliases
This commit is contained in:
2026-05-25 10:33:29 +01:00
parent 58c76a1f57
commit edfb3e24a3
165 changed files with 5173 additions and 4995 deletions
+3 -29
View File
@@ -17,34 +17,8 @@ execute_process(
COMMAND ${Python_EXECUTABLE}
${CMAKE_CURRENT_SOURCE_DIR}/tools/build-id.py
OUTPUT_VARIABLE bshell_version)
set(source_dirs
ast compile parse parse/lex parse/syntax
runtime format command cmdlets aliases)
if (bshell_interactive EQUAL 1)
message(STATUS "Interactive support: Enabled")
set(source_dirs ${source_dirs} line-ed)
else ()
message(STATUS "Interactive support: Disabled")
endif ()
file(GLOB bshell_sources
bshell/*.c
bshell/*.h)
foreach (d ${source_dirs})
file(GLOB sources
bshell/${d}/*.c
bshell/${d}/*.h)
set(bshell_sources ${bshell_sources} ${sources})
endforeach (d)
message(STATUS "B Shell version: ${bshell_version}")
add_executable(bshell ${bshell_sources})
target_link_libraries(bshell FX::Runtime FX::Collections FX::Term)
target_compile_definitions(bshell PUBLIC
BSHELL_VERSION="${bshell_version}"
BSHELL_INTERACTIVE=${bshell_interactive})
add_subdirectory(bshell)
add_subdirectory(bshell.runtime)
add_subdirectory(bshell.core)